Is it just me or is WordPress trying too hard to be like Tumblr? If I wanted to be on Tumblr, I’d go on my tumblr… But in any case. Hi again.
I keep meaning to put a post up for Diego Velasquez… but my art books are not with me. So its been so hard to be separated from my personal library of awesomeness.. Vagabond life SUCKS. Maybe I chose this life. Or maybe it was just thrown at me, or maybe its just being young. After moving home with my parents, I moved again back to OC so I could go to work in Long Beach. It’s been interesting. Some of the glamour has faded, but I feel like my life has been repurposed just a little bit. I’ve been good at forcing myself to sleep earlier (than normal) and waking up early in the morning to either do more freelancing work with a certain client, catching up on art related thing, or working on my character designing! I’m excited to say, I’m actually drawing again. Little by little. I whine about not having enough time every day, but it actually works out in the fact that you can do so much more when you’re under pressure — because when you’re under time constraints, there’s a more likely chance to prioritize tasks and get stuff done. This is why procrastination works so well, probably! But its really better to hone that particular skill instead of letting it guilt you into work.
I used to be a night owl, but I’ve turned into an early bird after turning 23. And it works out. I remember working on certain school projects, I’ll wake up suddenly, shoot out of bed and start drawing because my brain solved my design problems whilst sleeping. And then it’ll be like, “OH MY GAWD. YESS. THIS IS HOW ITS GONNA WORK.” People have a romantic idea that this happens only when the mood strikes, but really, its a gradual process, and you have to keep working to get good. Unfortunately, I struggle with doing that sometimes still. But lately, I feel so proud of myself despite a lot of rough pathways in the road.
Sketching late night at Cefiore! I’m thinking about giving my Harpy airship an actual captain.
I dunno if anyone remembers this post on my facebook page (of the alchemy sketch below), and wondering why I’m designing demonic things. Not into devil worship or anything…
I feel bad that I haven’t finished this yet since I’ve been working on this since the beginning of January, but I’m designing the devil for my Bearskin project.
So, I’ve decided to share a bit of my process here:
I use the Alchemy sketching program, and its pretty gnarly. I love using it when I need to see shapes. It’s like looking at clouds and finding the image in the cloud.
I like to start designing the head first because I need to know what personality my character is. I always write an aside note as I’m sketching the top priorities are. For these heads, he had to be “tricksy,” “evil-looking,” “smart/cunning,” and I’m developing this with non-human traits. I was blending a bit of creature design here.
And then I start on the silhouettes. Self-explanatory. I really liked the skinny design, and it would be opposite of my Bearskin character, who’s like a bear-were-animal.
And my drunken animation of him walking… “gracefully.” I used gifpaint! The whole time I thought — “But I have Flash CS6!”
And this is more character sketching. I’ll actually be working on two devils, one for animation and one for video game design. So we’ll see how that turns out.